Electronic Arts Inc. (NASDAQ:EA) EVP Patrick Soderlund sold 50,000 shares of the business’s stock in a transaction on Friday, June 16th. The shares were sold at an average price of $111.32, for a total transaction of $5,566,000.00. Following the transaction, the executive vice president now owns 139,507 shares in the company, valued at $15,529,919.24. The transaction was disclosed in a legal filing with the SEC, which can be accessed through this link.
Patrick Soderlund also recently made the following trade(s):
- On Wednesday, May 17th, Patrick Soderlund sold 55,163 shares of Electronic Arts stock. The shares were sold at an average price of $107.14, for a total transaction of $5,910,163.82.
Shares of Electronic Arts Inc. (NASDAQ EA) traded down 0.16% on Tuesday, hitting $113.47. 2,710,463 shares of the stock were exchanged. The company has a 50-day moving average price of $107.89 and a 200-day moving average price of $90.91. Electronic Arts Inc. has a one year low of $71.01 and a one year high of $116.04. The firm has a market capitalization of $35.18 billion, a PE ratio of 36.84 and a beta of 0.59.
Electronic Arts (NASDAQ:EA) last issued its earnings results on Tuesday, May 9th. The game software company reported $0.58 EPS for the quarter, missing the consensus estimate of $0.61 by $0.03. The firm had revenue of $1.53 billion during the quarter, compared to analyst estimates of $1.09 billion. Electronic Arts had a net margin of 19.96% and a return on equity of 27.60%. Electronic Arts’s quarterly revenue was up 16.7% compared to the same quarter last year. During the same quarter in the previous year, the firm posted $0.50 earnings per share. Equities research analysts expect that Electronic Arts Inc. will post $4.23 earnings per share for the current year.
Several equities analysts have recently commented on the stock. Morgan Stanley boosted their price target on shares of Electronic Arts from $114.00 to $126.00 and gave the company an “overweight” rating in a report on Wednesday, June 7th. Benchmark Co. boosted their price target on shares of Electronic Arts from $114.00 to $131.00 and gave the company a “buy” rating in a report on Tuesday. Credit Suisse Group restated a “buy” rating and set a $114.00 price target on shares of Electronic Arts in a report on Sunday, May 28th. Mizuho restated a “buy” rating and set a $115.00 price target on shares of Electronic Arts in a report on Monday, June 12th. Finally, BidaskClub cut shares of Electronic Arts from a “strong-buy” rating to a “buy” rating in a report on Tuesday, June 13th. One investment analyst has rated the stock with a sell rating, six have assigned a hold rating and seventeen have assigned a buy rating to the stock. The company presently has an average rating of “Buy” and a consensus price target of $104.73.
Several institutional investors have recently modified their holdings of EA. A.R.T. Advisors LLC purchased a new position in shares of Electronic Arts during the fourth quarter valued at approximately $2,780,000. Foundation Asset Management LP purchased a new position in shares of Electronic Arts during the fourth quarter valued at approximately $6,695,000. Gardner Lewis Asset Management L P boosted its position in shares of Electronic Arts by 165.7% in the fourth quarter. Gardner Lewis Asset Management L P now owns 34,965 shares of the game software company’s stock valued at $2,754,000 after buying an additional 21,805 shares during the last quarter. Envestnet Asset Management Inc. boosted its position in shares of Electronic Arts by 40.7% in the fourth quarter. Envestnet Asset Management Inc. now owns 41,222 shares of the game software company’s stock valued at $3,249,000 after buying an additional 11,918 shares during the last quarter. Finally, Tyers Asset Management LLC purchased a new position in shares of Electronic Arts during the fourth quarter valued at approximately $509,000. Institutional investors own 98.32% of the company’s stock.
Electronic Arts Company Profile
Electronic Arts Inc develops, markets, publishes and distributes games, content and services that can be played by consumers on a range of platforms, which include consoles, personal computers (PCs), mobile phones and tablets. The Company’s games and services are based on a portfolio of intellectual property that includes established brands, such as FIFA, Madden NFL, Star Wars, Battlefield, the Sims and Need for Speed.
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